LICENSING AGREEMENT
This Licensing Agreement explains the default usage rules for design files, digital products and 25/8-created artwork when a product listing, quote or separate written license does not provide more specific terms. If a specific listing or signed agreement grants different rights, that specific agreement controls for that purchase.
1. Physical products
Buying a physical shirt, transfer, hoodie, printed product or other finished item gives you ownership of that physical item. It does not automatically transfer copyright, trademark rights, editable source files, production templates or the right to reproduce the design commercially.
2. Digital products are licensed
A digital product is licensed for the uses described in its listing. Unless the listing expressly states otherwise, do not assume that a purchase includes unlimited commercial use, resale rights, sublicensing, redistribution, source-file rights or exclusive ownership.
3. Personal-use license
Where a digital listing is designated for personal use, the purchaser may use the file for personal, noncommercial projects within the limits described in the listing. The file itself may not be resold, redistributed, uploaded to a shared library or offered as a free download.
4. Commercial-use rights
Commercial use is permitted only when the applicable product listing or written license expressly allows it. Any quantity limits, product restrictions, attribution requirements, platform restrictions or prohibitions on print-on-demand, mass production or resale must be followed.
5. No sublicensing or redistribution
Unless specifically authorized, you may not sell, give away, share, sublicense or distribute the original digital file or a substantially similar extract that allows another person to use the design as a standalone asset.
6. Custom design projects
Usage rights for custom artwork depend on the project scope. A design fee does not automatically transfer copyright or editable source files. If a customer needs exclusive ownership, a copyright assignment, source files or a broad commercial license, those rights should be stated and priced in a written agreement before final delivery.
7. Customer-owned content
Customer-owned logos, photographs and other assets remain the customer’s property. The customer grants 25/8 only the limited rights needed to perform the project. However, 25/8 does not acquire or transfer rights in third-party material merely because the customer supplies it.
8. Third-party assets
Fonts, stock images, templates, mockup assets and other third-party resources remain governed by their original licenses. A 25/8 license does not override restrictions imposed by a third-party rights holder.
9. Prohibited uses
Unless expressly authorized, licensed material may not be used in a way that falsely suggests endorsement by 25/8, registered as a trademark in a manner that prevents 25/8 or other lawful users from using their own rights, redistributed as source art, used unlawfully, or used to violate another person’s intellectual-property, privacy or publicity rights.
10. Modifications
Permission to modify a file does not necessarily expand the underlying license. A derivative version created from licensed 25/8 artwork remains subject to the original license unless a written agreement says otherwise.
11. Termination for material breach
Where permitted by applicable law, a license may terminate if the licensee materially violates its restrictions and does not correct the breach after notice when correction is appropriate. Termination does not affect rights that the law requires to survive or rights in customer-owned material.
12. No warranty of third-party clearance
Unless expressly stated, a license does not include a legal opinion that a name, slogan or design is available for trademark registration or unrestricted use in every jurisdiction. Customers should obtain legal advice for brand clearance and high-value commercial uses.
13. Questions
If a listing does not clearly state whether your intended use is allowed, contact legal@258apparelstudio.com before using the file commercially.